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January 13 @ 6:00 pm 7:30 pm

Promotional banner for Hackforge’s event titled 'Game-Making with Artificial Intelligence.' The background features a dark blue pattern with stars and circular shapes. Text highlights event details: 'Monday, January 13 | 6-7:30 PM | Free.' The Hackforge logo is at the top left. On the right, there’s a circular image of a smiling host, Doug Sartori, seated at a desk. Images of a game board and a chessboard appear in the corners, emphasizing game themes

📍 Hackforge HQ (300 Ouellette Ave, Unit 210) & Online
💻👥 Hybrid
💲
Free

As we gear-up for the 2025 Global Game Jam, we’ll be offering a series of events to get everyone feeling interested, excited, and confident about participating!

While AI has really caught on in the last few years, we were already playing (and losing) chess against computers in the 90’s. So were those computers intelligent? How did they know not only how to play the game, but to play it well?

The answer is ‘Combinatorial Game Theory,’ (CGT) and ‘Minimax’ (MM). Minimax is an implementation of the ideas about winning moves for zero-sum games put forward by CGT.

In this intermediate-level session, Doug Sartori will walk through a demonstration of how CGT and MM can be used in basic games (think Go, Tic-Tac-Toe, and checkers). Using Javascript, he’ll walk through the concept, math, and code, enabling you to use these theories in your own game-making.

📆 Monday, January 13, 2025

🕦 6 – 7:30 PM

📍Hackforge HQ (300 Ouellette, Unit 210), and online via Zoom

Want to learn more? Check out this article on CGT in AI

Free

Doug Sartori

Hackforge HQ

300 Ouellette Ave, Unit 210
Windsor, Ontario N9A 7B4
+ Google Map

Register Here

17 Going
13 remaining, Last day to RSVP
RSVP Here