January 20, 2026 @ 6:30 pm – 8:30 pm EST

📍 Hackforge HQ (300 Ouellette Ave, Unit 210)
💻👥In Person Only
💲 Free
In preparation for the 2026 Global Game Jam, OpenStreetMap Windsor-Essex invites you to an interactive workshop exploring how open geodata can be used in videogames.
While it might seem obvious to use the map data for…maps…That isn’t the only option! OSM can be utilized in text-based games, to determine POIs in mobile AR games, to generate geocentric quiz games, and more!
This session will combine:
- ✨Inspiration: See games that creatively use OSM data and brainstorm other ways to integrate geodata into your own projects.
- 🧪Hands-on Experimentation: Try out OSM-based game development using Godot, Unity, Blender, or the tools you know best. Tutorials and resource links will be provided, but attendees are welcome to test out their own methods and ideas.
- 🧑🤝🧑Collaboration: Work with other participants to tackle challenges, share ideas, and learn from each other.
You’ll leave this workshop with a deeper understanding of how open geodata can enhance your game design and development process—and maybe even meet potential teammates for the Global Game Jam!
Tips for getting the most from this workshop:
- Explore OSM Basics: Familiarize yourself with what OpenStreetMap is and its data structure. Recordings from past events on our YouTube channel can be a great starting point.
- Temper Your Expectations: This workshop builds on existing knowledge of game, software, or web development – it’s hands-on and experimental, not a step-by-step tutorial. Beginners are welcome, but come ready to explore and experiment!
- Prepare Your Tech: Bring your laptop with your preferred tools and platforms pre-installed so you can jump straight into experimentation.
📆 Tuesday, January 20, 2026
🕦 6:30 – 8:30 PM
📍Hackforge HQ (300 Ouellette Ave, Unit 210)
🎟️RSVP for In-Person attendance below
RSVP Here
Exploring Map Data in Game Development

